First Principles
A problem-solving approach that involves breaking down complex problems into their most basic, foundational elements.
A problem-solving approach that involves breaking down complex problems into their most basic, foundational elements.
Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse (SCAMPER) is a creative thinking technique that encourages innovation in a product or process.
Research aimed at exploring and identifying new opportunities, needs, and ideas to inform the design process.
A design philosophy that emphasizes core design principles over rigid adherence to standardized processes.
An event where developers, designers, and other stakeholders collaborate intensively on software projects, typically within a short timeframe.
A creative thinking technique where the typical process is reversed to generate new ideas by considering the opposite of conventional assumptions.
An iterative design process that uses algorithms and computational tools to generate a wide range of design solutions based on defined constraints and goals.
Proof of Concept (PoC) is a demonstration, usually in the form of a prototype or pilot project, to verify that a concept or theory has practical potential.
A strategic approach where multiple potential solutions are tested to identify the most promising one.