Coach Marks
Visual cues or instructions integrated into an interface to guide users on how to use certain features or functionalities.
Visual cues or instructions integrated into an interface to guide users on how to use certain features or functionalities.
A dark pattern where users are tricked into confirming a subscription through misleading language or design.
A preliminary testing phase conducted by internal staff to identify bugs before releasing the product to external testers or customers.
The process of evaluating and categorizing potential customers based on their likelihood to purchase.
The process of phasing out or retiring a product or feature that is no longer viable or needed.
A tool used to prioritize tasks based on their impact and effort, helping to focus on high-value activities.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
The understanding and proficiency in the principles, practices, and processes of design.
A cognitive bias where individuals overlook or underestimate the cost of opportunities they forego when making decisions.