Decoy Pricing
A strategy where an additional, less attractive option is introduced to make other pricing options look more appealing, often steering customers towards a particular choice.
A strategy where an additional, less attractive option is introduced to make other pricing options look more appealing, often steering customers towards a particular choice.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A phenomenon where information is better remembered if it is generated from one's own mind rather than simply read.
A user experience design methodology focused on rapid iteration, collaboration, and learning through experimentation.
The ability of an object to stand out and attract attention within its environment.
An Agile project management framework that uses iterative cycles, called sprints, to deliver incremental improvements and adapt to changing requirements.
A team that supports other teams by providing specialized expertise and tools to improve their performance.
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A research method in which participants interact with a series of potential product concepts in quick succession, providing rapid feedback on multiple ideas.