Design Pattern
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
A reusable solution to common design problems that provides a standard way of addressing recurring issues in design.
The process of creating representations of how users will interact with a system, including the flow of interactions and the overall experience.
An overarching idea or theme that guides the design process, providing direction and coherence to the final product.
An approach to design that challenges assumptions and provokes thought by creating speculative or provocative artifacts.
A cohesive system of visual and interaction design principles and guidelines that ensure consistency and coherence across a product or brand's interfaces and experiences.
The practice of deeply understanding and sharing the feelings of users to create products and services that truly meet their needs.
The practice of creating products and environments that engage multiple senses, enhancing user experience and emotional connection.
User-Centered Design (UCD) is an iterative design approach that focuses on understanding users' needs, preferences, and limitations throughout the design process.
A prompt or cue that initiates a behavior or response, often used in behavior design to encourage specific actions.