Material Design
A design language developed by Google that uses shadow, depth, and motion to create a realistic and intuitive user interface.
A design language developed by Google that uses shadow, depth, and motion to create a realistic and intuitive user interface.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.
A design principle that states the design of a product or interface should primarily serve its intended purpose or functionality.
The perceived and actual properties of an object that determine how it could be used.
A design approach that emphasizes simplicity, using only the necessary elements to create a clean and uncluttered look.
A design approach that prioritizes the practical purpose and usability of digital products over purely aesthetic considerations.
The attribution of human traits, emotions, or intentions to non-human entities, often used in design to make interfaces more relatable and engaging.
The study of architectural concepts, including the principles and methodologies used in the design and construction of buildings and structures.
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).