Product Design
The process of creating and developing new products, focusing on form, function, usability, and aesthetics to meet user needs.
The process of creating and developing new products, focusing on form, function, usability, and aesthetics to meet user needs.
A user-centered approach to problem-solving that involves empathy, ideation, prototyping, and testing.
A design philosophy that views constraints as opportunities for creativity and innovation, rather than limitations.
A research method in which participants interact with a series of potential product concepts in quick succession, providing rapid feedback on multiple ideas.
A research method that involves forming a theory based on data systematically gathered and analyzed.
A system where outputs are fed back into the process as inputs, allowing for continuous improvement based on user responses.
The process of creating an early model of a product to test and validate ideas, features, and design choices before full-scale production.
Minimum Viable Feature (MVF) is the smallest possible version of a feature that delivers value to users and allows for meaningful feedback collection.
Model-View-Controller (MVC) is an architectural pattern that separates an application into three main logical components: the Model (data), the View (user interface), and the Controller (processes that handle input).