Design Thinking
A user-centered approach to problem-solving that involves empathy, ideation, prototyping, and testing.
A user-centered approach to problem-solving that involves empathy, ideation, prototyping, and testing.
A hybrid Agile project management framework that combines elements of Scrum and Kanban to improve flexibility and workflow management.
The process of making small, continuous improvements to products, services, or processes over time.
A software development practice where code changes are automatically prepared for a release to production.
A user-centered design process that involves understanding users' needs and workflows through field research and applying these insights to design.
An informal usability testing method where random passersby are asked to try out a product or feature and provide feedback.
The process of understanding user behaviors, needs, and motivations through various qualitative and quantitative methods.
The process of making a new feature available to users, often involving coordination between development, marketing, and support teams.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.