Usability Testing
A technique used to evaluate a product or system by testing it with real users to identify any usability issues and gather qualitative and quantitative data on their interactions.
A technique used to evaluate a product or system by testing it with real users to identify any usability issues and gather qualitative and quantitative data on their interactions.
An agile methodology that separates product discovery and product delivery into parallel tracks to ensure continuous learning and delivery.
Model-Based Systems Engineering (MBSE) is a methodology that uses visual modeling to support system requirements, design, analysis, and validation activities throughout the development lifecycle.
A non-production environment used for development and testing before deployment to production.
A practice of performing testing activities earlier in the software development lifecycle to identify and address issues sooner.
The process of designing, developing, and managing tools and techniques for measuring performance and collecting data.
A testing phase where a product is released to a limited audience outside the development team to identify issues and gather feedback before the final release.
Generative Pre-trained Transformer (GPT) is a type of AI model that uses deep learning to generate human-like text based on given input.
A method of comparing two versions of a webpage or app to see which performs better in terms of user engagement or conversions.