Anti-Pattern
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
eXtreme Programming (XP) is an agile software development methodology focused on customer satisfaction and continuous improvement.
A set of fundamental principles and guidelines that inform and shape user research practices.
The practice of using narrative to communicate information, ideas, or experiences in a compelling and engaging way, often used in marketing and design.
An intermediary that gathers and provides information to users, typically in an online context.