Screen Physical Width
The actual width of a screen, typically measured in inches or millimeters, impacting the layout and design of user interfaces.
The actual width of a screen, typically measured in inches or millimeters, impacting the layout and design of user interfaces.
A design principle that suggests using an odd number of elements in a composition to create visual interest and balance.
A design principle that suggests a pattern for how people read a webpage, dividing it into four quadrants and emphasizing the importance of the top-left and bottom-right areas.
A reading pattern where users focus on individual elements or "spots" of interest on a page, rather than following a linear path.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
A design strategy that prioritizes the mobile user experience by designing for mobile devices first before scaling up to larger screens.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.
A specific form of banner blindness where users ignore content placed in the right-hand rail of a web page.
A Gestalt principle where elements that are located within the same closed region are perceived as being grouped together.