Visual Fluency
The ease with which visual information can be processed and understood by the viewer.
The ease with which visual information can be processed and understood by the viewer.
A dark pattern where options to opt out or cancel services are deliberately hidden or made difficult to find.
The principle that ensures user interface elements maintain their size and proportion across different screen densities.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
The risk that the product will not be financially or strategically sustainable for the business, potentially leading to a lack of support or profitability.
A system that allows customers to access information and perform tasks on their own without the need for assistance from customer service representatives.
The default scaling factor applied by a device to render content at its optimal size and resolution.
The risk that the product being developed will not deliver sufficient value to the users, meaning it won't meet their needs or solve their problems.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.