Avatar
A graphical representation of a user or their character in digital environments.
A graphical representation of a user or their character in digital environments.
A phenomenon where learning is improved when study sessions are spaced out over time rather than crammed together.
A moment of significant change in a process or system, where the direction of growth, performance, or trend shifts markedly.
A design flaw where users mistakenly believe they have reached the end of the content due to a misleading visual cue.
Newly developing patterns or shifts in technology, behavior, or design that have the potential to influence future practices and strategies.
A brainstorming technique that involves listing all possible attributes of a product or problem to generate new ideas and solutions.
A potential customer who has shown interest in a product or service and is more likely to become a customer.
Metrics that may look impressive but do not provide meaningful insights into the success or performance of a product or business, such as total page views or social media likes.
A meeting where the Agile team discusses and decides what tasks will be completed in the upcoming sprint, establishing a clear plan for the sprint's duration.