Backstage
Elements of a service or product that are not visible to the user but are essential for delivering the front-stage experience.
Elements of a service or product that are not visible to the user but are essential for delivering the front-stage experience.
An approach that places the user's needs, preferences, and behaviors at the forefront of all design and development activities.
The principle stating that there is a limit to the amount of complexity that users can handle, and if designers don't manage complexity, users will.
A type of usability testing conducted during the design process to identify issues and improve the design iteratively.
A design principle that states that contrasting elements (such as color, shape, size) can be used to draw attention and create visual interest.
The actual width of a screen, typically measured in inches or millimeters, impacting the layout and design of user interfaces.
The area within which a user can interact with an element, designed to be large enough for easy tapping.
The tendency to perceive and interpret information based on prior experiences and expectations, influencing how different users perceive design differently.
A Gestalt principle that states objects that are close to each other tend to be perceived as a group.