User Empowerment
The process of enabling users to take control of their interactions with a product or system, enhancing their confidence and satisfaction.
The process of enabling users to take control of their interactions with a product or system, enhancing their confidence and satisfaction.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
A methodology for creating design systems by breaking down interfaces into their basic components (atoms, molecules, organisms, templates, and pages).
Zero Moment of Truth (ZMOT) is a concept in marketing that refers to the point in the buying cycle when the consumer researches a product before the seller even knows they exist.
Application Support Engineer (ASE) is a professional responsible for maintaining and supporting software applications, ensuring their availability and performance.
Product Strategy is a framework that outlines how a product will achieve its business goals and satisfy customer needs.
A psychological phenomenon where people remember uncompleted or interrupted tasks better than completed tasks.
A cognitive bias where individuals overestimate their own abilities, qualities, or performance relative to others.
A principle stating that as investment in a single area increases, the rate of return on that investment eventually decreases.