Anti-Pattern
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
A common solution to a recurring problem that is ineffective and counterproductive, often resulting in negative consequences.
A unit of measure used in Agile project management to estimate the relative effort required to complete a user story or task.
The systematic computational analysis of data or statistics to understand and improve business performance.
The study of how humans interact with systems and products, focusing on improving usability and performance.
A visual exercise that helps product teams understand and prioritize features by organizing user stories into a cohesive narrative that aligns with user journeys and goals.
Model-Based Systems Engineering (MBSE) is a methodology that uses visual modeling to support system requirements, design, analysis, and validation activities throughout the development lifecycle.
Artificial Intelligence of Things (AIoT) is the integration of AI with the Internet of Things (IoT) to create smart systems that can learn and adapt.
A time-boxed period during which specific work must be completed and made ready for review, used in Agile project management.
A parameter that controls the randomness of AI-generated text, affecting creativity and coherence.