Modularity
The degree to which a system's components may be separated and recombined, often used in the context of software or hardware design.
The degree to which a system's components may be separated and recombined, often used in the context of software or hardware design.
Pre-set options in a system that are designed to benefit users by simplifying decisions and guiding them towards the best choices.
A design strategy that prioritizes the mobile user experience by designing for mobile devices first before scaling up to larger screens.
A short, daily meeting (separate from Standup) for the development team to sync on progress and plan for the day, part of the Scrum agile framework.
An open-ended and creative approach to problem-solving or planning, often involving brainstorming and envisioning future possibilities without constraints.
Responsive Web Design (RWD) is an approach to web design that makes web pages render well on a variety of devices and window or screen sizes.
A navigation design pattern where users follow a specific order of steps or stages to complete a task, often used in forms, surveys, and instructional guides.
A creative problem-solving technique that uses metaphors to generate ideas and solutions.
A mode of thinking, derived from Dual Process Theory, that is fast, automatic, and intuitive, often relying on heuristics and immediate impressions.