Fogg Behavior Model
A model that explains behavior change through the interaction of three elements: motivation, ability, and triggers.
A model that explains behavior change through the interaction of three elements: motivation, ability, and triggers.
The pursuit of a healthy relationship with technology, balancing its use to enhance well-being without causing harm.
A collection of reusable components, guided by clear standards, that can be assembled to build any number of applications, ensuring consistency and efficiency.
Narrative descriptions of how users might interact with a product or system to achieve specific goals, used to inform design and development.
A fictional representation of a user segment, created based on user research to guide design decisions and ensure the product meets the needs of its target audience.
The process of addressing surrounding environmental parameters when devising plans, programs, policies, buildings, or products.
The cognitive bias where people treat a set of items as more significant when they are perceived as a cohesive group.
An agile methodology focused on delivering value to the customer through principles such as eliminating waste, amplifying learning, and delivering as fast as possible.
Numeronym for the word "Documentation" (D + 11 letters + N), creating detailed records and instructions to support the development, use, and maintenance of systems or products.