Co-Design
A collaborative process specific to the design phase that involves stakeholders, including users, in the refinement of user-centered design solutions.
A collaborative process specific to the design phase that involves stakeholders, including users, in the refinement of user-centered design solutions.
The theory that people adjust their behavior in response to the perceived level of risk, often taking more risks when they feel more protected.
A strategy where engaging, preferred activities are used to motivate users to complete less engaging, necessary tasks.
Cost of Delay (CoD) is a metric that quantifies the economic impact of delaying a project, feature, or task.
The process of predicting how one will feel in the future, which often involves biases and inaccuracies.
A series of numbers where each number is the sum of the two preceding ones, creating a pattern found in nature and various fields.
A data-driven methodology aimed at improving processes by identifying and removing defects, and reducing variability.
A cognitive bias where individuals evaluate outcomes relative to a reference point rather than on an absolute scale.
A technology that uses GPS or RFID to create virtual boundaries around a geographic area, triggering actions when entered or exited.