IKEA Effect
The tendency for people to value products more highly if they have put effort into assembling them.
The tendency for people to value products more highly if they have put effort into assembling them.
The risk that the product will not be financially or strategically sustainable for the business, potentially leading to a lack of support or profitability.
A product development approach where teams start with the desired customer experience and work backwards to determine what needs to be built to achieve that outcome.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
A productivity technique that involves tackling the most challenging task first thing in the morning.
Minimum Viable Feature (MVF) is the smallest possible version of a feature that delivers value to users and allows for meaningful feedback collection.
A qualitative research method where a small group of people discuss a product, service, or concept to gather diverse insights and opinions.
An iterative design process that focuses on the users and their needs at every phase of the design process.
The ability of a product or service to keep users engaged and returning over time, often measured by metrics such as retention rate.