Yak Shaving
The process of performing a series of seemingly unrelated and often tedious tasks that are necessary to solve a larger problem.
The process of performing a series of seemingly unrelated and often tedious tasks that are necessary to solve a larger problem.
Specific conditions that must be met for a product or feature to be considered complete and satisfactory.
Software Development Life Cycle (SDLC) is a process for planning, creating, testing, and deploying an information system.
A professional responsible for planning, executing, and closing projects, ensuring they are completed on time, within scope, and on budget.
A measure used in Agile project management to quantify the amount of work a team can complete in a given sprint, typically measured in story points.
A time-boxed period during which specific work must be completed and made ready for review, used in Agile project management.
A meeting held at the end of a project or development cycle, also known as a "post-mortem," to review what went well, what didn't, and how processes can be improved in the future.
A visual tool in agile project management that displays tasks to be done, in progress, and completed, often using columns and cards.
A unit of measure used in Agile project management to estimate the relative effort required to complete a user story or task.