Minimize Waste
A principle in lean management aimed at reducing non-value-added activities to improve efficiency.
A principle in lean management aimed at reducing non-value-added activities to improve efficiency.
The Principle of Exemplars is an information architecture guideline that uses representative examples to illustrate content categories.
A testing method that examines the internal structure, design, and coding of a software application to verify its functionality.
A simplified, informal language used to describe the logic and steps of an algorithm or program, without syntax of actual programming languages.
The Principle of Choices is an information architecture guideline that emphasizes providing users with meaningful options to navigate and interact with a system.
Software that acts as an intermediary between different systems or applications, enabling them to communicate and function together.
A design process model that outlines four phases: Discover, Define, Develop, and Deliver, promoting both divergent and convergent thinking.
An activity during a design audit where printed screens representing customer journeys are reviewed collaboratively with stakeholders to assess design quality and identify areas for improvement.
A collection of reusable UI components that can be used to build applications.