Critical Design
An approach to design that challenges assumptions and provokes thought by creating speculative or provocative artifacts.
An approach to design that challenges assumptions and provokes thought by creating speculative or provocative artifacts.
Crit (Design Critique) is a structured feedback session where designers present their work and receive constructive feedback from peers.
An ongoing process of learning about user needs and validating assumptions through continuous research and experimentation.
An iterative design process that focuses on the users and their needs at every phase of the design process.
Representativeness is a heuristic in decision-making where individuals judge the probability of an event based on how much it resembles a typical case.
Product Development is the process of bringing a new product to market or improving an existing one.
Minimum Viable Product (MVP) is a version of a product with just enough features to be usable by early customers who can then provide feedback for future product development.
Minimum Viable Feature (MVF) is the smallest possible version of a feature that delivers value to users and allows for meaningful feedback collection.
Model-Based Systems Engineering (MBSE) is a methodology that uses visual modeling to support system requirements, design, analysis, and validation activities throughout the development lifecycle.