Misdirection
A dark pattern where the design focuses the user's attention on one thing to distract them from another.
A dark pattern where the design focuses the user's attention on one thing to distract them from another.
The perception of objects as unchanging despite changes in sensory input, such as changes in lighting, distance, or angle.
A Gestalt principle that describes the visual relationship between a figure and its background, crucial for understanding visual perception.
The tendency to overvalue new innovations and technologies while undervaluing existing or traditional approaches.
The process of defining how a product is perceived in the minds of consumers, relative to competing products, to create a unique market identity.
A Gestalt principle suggesting that elements are perceived as a single unit or group if they share an organizing visual cue like bullet points, or connecting lines.
A dark pattern where the user is guilt-tripped into opting into something by using language designed to shame them if they decline.
The tendency to search for, interpret, and remember information in a way that confirms one's preexisting beliefs or hypotheses.
The tendency to attribute positive qualities to one's own choices and downplay the negatives, enhancing post-decision satisfaction.