10-Second Test
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
A usability test to see what impression users get within the first 10 seconds of interacting with a product or page.
The process of creating an interface that displays key performance indicators and metrics in a visually accessible way.
An ongoing process of learning about user needs and validating assumptions through continuous research and experimentation.
Time to Value (TTV) is a metric that measures the time it takes for a customer to realize the value of a product or service after purchase.
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
A network of real-world entities and their interrelations, organized in a graph structure, used to improve data integration and retrieval.
The observed tendency of humans to quickly return to a relatively stable level of happiness despite major positive or negative events or life changes.
A mode of thinking, derived from Dual Process Theory, that is fast, automatic, and intuitive, often relying on heuristics and immediate impressions.
A cognitive shortcut that relies on the recognition of one option over another to make a decision, often used when individuals have limited information.