Interaction Cost
The effort required for users to complete a task or interaction within a system.
The effort required for users to complete a task or interaction within a system.
A research method in which participants interact with a series of potential product concepts in quick succession, providing rapid feedback on multiple ideas.
A type of usability testing conducted during the design process to identify issues and improve the design iteratively.
A cognitive bias where individuals' expectations influence their perceptions and judgments.
ARIA attributes that notify assistive technologies about updates to parts of the web page that can change dynamically.
The practice of quickly testing and iterating on ideas to validate assumptions and learn from user feedback in a short time frame.
A structured evaluation process where a product's design, functionality, and user experience are assessed, often by peers or experts.
Reinforcement Learning from Human Feedback (RLHF) is a machine learning technique that uses human input to guide the training of AI models.
The process of testing product ideas and assumptions with real customers to ensure they meet market needs.