Rapid Prototyping
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.
A dark pattern where it's easy to subscribe but very difficult to cancel the subscription.
Capability, Opportunity, Motivation (COM...) is a framework for understanding Behavior (àB).
The phenomenon where having too many options leads to decision-making paralysis and decreased satisfaction.
The tendency for people to pay more attention to items placed in the center of a visual field.
A technique that visualizes the process users go through to achieve a goal with a product or service.
The idea that self-control or willpower draws upon a limited pool of mental resources that can be used up.
The ability of an object to stand out and attract attention within its environment.
Pre-selected options in a user interface that are chosen to benefit the majority of users.