Social Loafing
The tendency for individuals to put in less effort when working in a group compared to when working alone, due to reduced accountability.
The tendency for individuals to put in less effort when working in a group compared to when working alone, due to reduced accountability.
A cognitive bias where people perceive past events as having been more predictable than they actually were.
A lightweight, flexible approach to software development that emphasizes team communication and continuous improvement.
Information Visualization (InfoVis) is the study and practice of visual representations of abstract data to reinforce human cognition.
An environment closer to production where final testing and validation occur.
The experience of noticing something for the first time and then frequently encountering it shortly after, also known as frequency illusion.
The process of investigating and experimenting with new technologies to understand their potential applications and benefits.
The study of psychology as it relates to the economic decision-making processes of individuals and institutions.
Goal-Question-Metrics (GQM) is a framework for defining and interpreting software metrics by identifying goals, formulating questions to determine if the goals are met, and applying metrics to answer those questions.