Social Learning Theory
A theory that suggests people learn behaviors, skills, and attitudes through observing and imitating others, as well as through direct experiences.
A theory that suggests people learn behaviors, skills, and attitudes through observing and imitating others, as well as through direct experiences.
The practice of designing applications specifically for a particular operating system or platform, leveraging its unique features and capabilities.
The loss of customers over a specific period, also known as customer churn.
A product or service produced by one company that other companies rebrand to make it appear as if they had made it.
Business Process Management Software (BPMS) refers to tools and systems that help organizations design, model, execute, monitor, and optimize their business processes.
The introduction of a new product to the market, involving planning, marketing, and distribution efforts to maximize its initial impact.
A repository for team members to submit and collect innovative ideas, reflecting a commitment to fostering creativity and shared ownership of product development.
The behavior of seeking information or resources based on social interactions and cues.
The study of narrative and narrative structure and the ways that these affect our perception.