Nielsen’s Heuristics
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
Numeronym for the word "Accessibility" (A + 11 letters + Y), designing for ease of use by all people, ensuring equal access to those with disabilities.
Software Development Life Cycle (SDLC) is a process for planning, creating, testing, and deploying an information system.
A schedule of reinforcement where a desired behavior is reinforced every time it occurs, promoting quick learning and behavior maintenance.
Adaptive Software Development (ASD) is a software development methodology that focuses on continuous adaptation to changing requirements and environments.
Numeronym for the word "Modularization" (M + 12 letters + N), dividing a system into separate, interchangeable modules that can be developed, tested, and maintained independently.
The process of anticipating, detecting, and resolving errors in software or systems to ensure smooth operation.
The study of how people interact with their environment and products, aiming to improve comfort, efficiency, and safety.
The process of quickly creating a preliminary version of a product to test and validate ideas before full-scale development.