Velocity
A measure used in Agile project management to quantify the amount of work a team can complete in a given sprint, typically measured in story points.
A measure used in Agile project management to quantify the amount of work a team can complete in a given sprint, typically measured in story points.
A series of numbers where each number is the sum of the two preceding ones, creating a pattern found in nature and various fields.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A graphical representation of the distribution of numerical data, typically showing the frequency of data points in successive intervals.
A research design where the same participants are used in all conditions of an experiment, allowing for the comparison of different conditions within the same group.
Monthly Recurring Revenue (MRR) is a metric that quantifies the predictable revenue generated each month from customers.
A team structure within an organization focused on managing and integrating complex subsystems.
Getting Things Done (GTD) is a productivity methodology that emphasizes capturing tasks, organizing them, and taking action.
A statistical theory that states that the distribution of sample means approximates a normal distribution as the sample size becomes larger, regardless of the population's distribution.