Object-Oriented Design
A programming paradigm that uses objects and classes to structure software design, promoting reusability and scalability.
A programming paradigm that uses objects and classes to structure software design, promoting reusability and scalability.
A distributed version control system for tracking changes in source code during software development.
Model-View-Controller (MVC) is an architectural pattern that separates an application into three main logical components: the Model (data), the View (user interface), and the Controller (processes that handle input).
A programming paradigm aimed at improving the clarity, quality, and development time of software by using structured control flow constructs.
Adaptive Software Development (ASD) is a software development methodology that focuses on continuous adaptation to changing requirements and environments.
Rapid Application Development (RAD) is a software development methodology that emphasizes quick prototyping and iterative delivery.
Application Release Automation (ARA) is the process of automating the release of applications, ensuring consistency and reducing errors.
Test-Driven Development (TDD) is a software development methodology where tests are written before the code that needs to pass them.
A lightweight, flexible approach to software development that emphasizes team communication and continuous improvement.