Bizarreness Effect
A cognitive bias where bizarre or unusual information is better remembered than common information.
A cognitive bias where bizarre or unusual information is better remembered than common information.
Return on Investment (ROI) is a performance measure used to evaluate the efficiency or profitability of an investment or compare the efficiency of different investments.
The main brand in a brand architecture that houses sub-brands or extensions.
A process decision toolkit that allows organizations to tailor their agile practices to their specific needs, promoting agility and continuous improvement.
The process of identifying, assessing, and mitigating potential threats that could impact the success of a digital product, including usability issues, technical failures, and user data security.
Numeronym for the word "Personalization" (P + 13 letters + N), tailoring a product, service, or experience to meet the individual preferences, needs, or behaviors of each user.
Goal-Question-Metrics (GQM) is a framework for defining and interpreting software metrics by identifying goals, formulating questions to determine if the goals are met, and applying metrics to answer those questions.
The use of data and insights to understand and manage relationships with customers and prospects.
Measurements that track the effectiveness of each stage of the funnel, such as conversion rates and drop-off points.