Feasibility Risk
The risk that the product cannot be built as envisioned due to technical limitations, resource constraints, or other practical challenges.
The risk that the product cannot be built as envisioned due to technical limitations, resource constraints, or other practical challenges.
A decision-making tool that helps prioritize tasks or projects based on specific criteria, such as impact and effort.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
The act of designing and implementing subtle interventions to influence behavior in a predictable way.
A set of fundamental principles and guidelines that inform and shape user research practices.
A qualitative research method involving direct conversations with users to gather insights into their needs, behaviors, and experiences.
Return on Investment (ROI) is a performance measure used to evaluate the efficiency or profitability of an investment or compare the efficiency of different investments.
Model-View-Controller (MVC) is an architectural pattern that separates an application into three main logical components: the Model (data), the View (user interface), and the Controller (processes that handle input).