Personalization
The process of tailoring a product or experience to meet the individual needs and preferences of users.
The process of tailoring a product or experience to meet the individual needs and preferences of users.
The act of designing and implementing subtle interventions to influence behavior in a predictable way.
An approach that places the user's needs, preferences, and behaviors at the forefront of all design and development activities.
An iterative design process that focuses on the users and their needs at every phase of the design process.
Minimum Viable Feature (MVF) is the smallest possible version of a feature that delivers value to users and allows for meaningful feedback collection.
A cognitive bias where people prefer familiar things over unfamiliar ones, even if the unfamiliar options are objectively better.
Business Process Execution Language (BPEL) is a language for specifying business process behaviors based on web services.
The practice of designing products, services, and environments with a focus on the overall user experience.
Total Quality Management (TQM) is a comprehensive management approach focused on continuous improvement in all aspects of an organization.