State-Dependent Memory
A phenomenon where people are more likely to remember information when they are in the same state of consciousness as when they learned it.
A phenomenon where people are more likely to remember information when they are in the same state of consciousness as when they learned it.
The abilities and knowledge required to effectively plan, execute, and close projects, including leadership, communication, time management, and risk management.
A usability testing method where participants verbalize their thoughts while interacting with a product.
A theory that explains how information is processed through different sensory modalities, such as visual, auditory, and tactile.
A network of real-world entities and their interrelations, organized in a graph structure, used to improve data integration and retrieval.
The process of applying a consistent style, motif, or brand identity across a piece of work, design, or user experience to create coherence and enhance the overall aesthetic.
The tendency to perceive and interpret information based on prior experiences and expectations, influencing how different users perceive design differently.
The practice of dividing a customer base into distinct groups based on common characteristics.
A concept describing how motivation fluctuates over time, influenced by various factors such as goals, rewards, and external circumstances.