Experience Design
The practice of designing products, services, and environments with a focus on the overall user experience.
The practice of designing products, services, and environments with a focus on the overall user experience.
A cognitive bias where people judge harmful actions as worse, or less moral, than equally harmful omissions (inactions).
A network of real-world entities and their interrelations, organized in a graph structure, used to improve data integration and retrieval.
A document that outlines the objectives, scope, deliverables, and timeline of a project, providing clear direction and expectations for all stakeholders.
A cognitive bias where people prefer the option that seems to eliminate risk entirely, even if another option offers a greater overall benefit.
The process by which a measure or metric comes to replace the underlying objective it is intended to represent, leading to distorted decision-making.
The use of AI and advanced analytics to divide users into meaningful segments based on behavior and characteristics.
Digital advertising that includes advanced features like video, audio, or interactive elements to engage users.
A pattern of rapid and sustained growth after a period of linear or stagnant growth, resembling the shape of a hockey stick.