Behavioral User Experience
The application of behavioral science principles to improve the design and usability of digital products, focusing on user behavior and interactions.
The application of behavioral science principles to improve the design and usability of digital products, focusing on user behavior and interactions.
The process of continuously improving a product's performance, usability, and value through data-driven decisions and iterative enhancements.
Research focused on understanding and improving information architecture (IA), ensuring that information is logically and intuitively organized for users.
Design strategies aimed at preventing user errors before they occur.
The phenomenon where users perceive aesthetically pleasing designs as more usable, regardless of the actual usability.
The risk that users will find the product difficult or confusing to use, preventing them from effectively utilizing its features.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
A usability testing method that measures the first click users make on a webpage to determine if they can successfully navigate to their goal.
A quick and cost-effective usability testing method where feedback is gathered from users in informal settings, often in public places.