The User Is Drunk
A usability testing approach where designers assume that users are easily confused and distracted, focusing on simplicity and clarity in design.
A usability testing approach where designers assume that users are easily confused and distracted, focusing on simplicity and clarity in design.
Research conducted to assess the effectiveness, usability, and impact of a design or product.
A technology and research method that measures where and how long a person looks at various areas on a screen or interface.
A set of ten general principles for user interface design created by Jakob Nielsen to improve usability.
Also known as Expert Review, a method where experts assess a product or system against established criteria to identify usability issues and areas for improvement.
The design of products, devices, services, or environments for people with disabilities or specific needs.
Ensuring that color choices in design are inclusive and usable by people with color vision deficiencies.
A design principle that suggests interfaces should minimize the need for users to recall information from memory, instead providing cues to aid recognition.
The design of user interfaces for machines and software, such as computers, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience.