Principle of Contrast
A design principle that states that contrasting elements (such as color, shape, size) can be used to draw attention and create visual interest.
A design principle that states that contrasting elements (such as color, shape, size) can be used to draw attention and create visual interest.
A cognitive bias where people overestimate the importance of information that is readily available.
A qualitative research method involving direct conversations with users to gather insights into their needs, behaviors, and experiences.
Ensuring that color choices in design are inclusive and usable by people with color vision deficiencies.
The application of behavioral science principles to improve the design and usability of digital products, focusing on user behavior and interactions.
The design of products, devices, services, or environments for people with disabilities or specific needs.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
User Experience (UX) refers to the overall experience of a person using a product, system, or service, encompassing all aspects of the end-user's interaction.
A dark pattern where users are forced to sign up for an account to complete a basic task.