Limited Attention
The concept that humans have a finite capacity for attention, influencing how they perceive and interact with information.
The concept that humans have a finite capacity for attention, influencing how they perceive and interact with information.
A clear and concise statement that defines the purpose and goals of a product, guiding its development and strategic direction.
The process of applying a consistent style, motif, or brand identity across a piece of work, design, or user experience to create coherence and enhance the overall aesthetic.
A term used to describe an organization focused on continuously shipping new features, often at the expense of quality, user experience, or business value.
A cognitive architecture model that explains how humans can learn and adapt to new tasks.
The practice of quickly testing and iterating on ideas to validate assumptions and learn from user feedback in a short time frame.
Research conducted to assess the effectiveness, usability, and impact of a design or product.
A collaborative process spanning multiple stages of product/service development where stakeholders, including users, actively participate in the design and development of products or services.
An organization that places the product at the center of its operations, ensuring that all departments align their efforts to support product development and success.