Needfinding
A research process used to identify and understand the underlying needs of users to inform the design of products and services.
A research process used to identify and understand the underlying needs of users to inform the design of products and services.
The path or sequence of actions users follow based on information scent to find their desired information.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
The percentage of users who start but do not complete a desired action, such as completing a form or purchasing a product.
The act of designing and implementing subtle interventions to influence behavior in a predictable way.
A usability testing method that measures the first click users make on a webpage to determine if they can successfully navigate to their goal.
A cognitive bias where people wrongly believe they have direct insight into the origins of their mental states, while treating others' introspections as unreliable.
The process of predicting how one will feel in the future, which often involves biases and inaccuracies.
The tendency to avoid information that one perceives as potentially negative or anxiety-inducing.