External Cues
Environmental signals that influence behavior and decision-making, such as signage, prompts, or notifications.
Environmental signals that influence behavior and decision-making, such as signage, prompts, or notifications.
The practice of organizing the context in which people make decisions to influence the outcomes, often used to nudge users towards certain behaviors.
The process of providing incentives or rewards to encourage specific behaviors or actions.
A strategy where engaging, preferred activities are used to motivate users to complete less engaging, necessary tasks.
A theory that explains how individuals determine the causes of behavior and events, including the distinction between internal and external attributions.
The way information is presented to users, which can significantly influence their decisions and perceptions.
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.
The tendency to overestimate how much our future preferences and behaviors will align with our current preferences and behaviors.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.