Microcopy
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
The risk that users will find the product difficult or confusing to use, preventing them from effectively utilizing its features.
A design flaw where users mistakenly believe they have reached the end of the content due to a misleading visual cue.
Principle of Least Astonishment (POLA) is a design guideline stating that interfaces should behave in a way that users expect to avoid confusion.
A visual or auditory cue that indicates how to interact with an element in the user interface.
A usability testing approach where designers assume that users are easily confused and distracted, focusing on simplicity and clarity in design.
A navigation design pattern where users follow a specific order of steps or stages to complete a task, often used in forms, surveys, and instructional guides.
A usability testing method where participants verbalize their thoughts while interacting with a product.
The condition in which two or more versions of a product or system offer the same features and functionalities, ensuring consistency and uniformity across different platforms or updates.