Squad
A small, cross-functional team of 6-12 people focused on delivering a specific product feature or component.
A small, cross-functional team of 6-12 people focused on delivering a specific product feature or component.
The body of practical guidance to color mixing and the visual effects of specific color combinations.
A meeting at the end of a sprint where the development team presents their completed work to stakeholders.
A research method that focuses on collecting and analyzing numerical data to identify patterns, relationships, and trends, often using surveys or experiments.
The Principle of Objects is an information architecture guideline that treats content as living, distinct entities with behaviors and attributes.
Representational State Transfer (REST) is an architectural style for designing networked applications based on stateless, client-server communication.
Integrated Development Environment (IDE) is a software suite that combines tools like code editors, debuggers, and compilers.
A marketing concept that describes brands that inspire loyalty beyond reason, creating an emotional connection with consumers.
Garbage In-Garbage Out (GIGO) is a principle stating that the quality of output is determined by the quality of the input, especially in computing and data processing.