Product Design
The process of creating and developing new products, focusing on form, function, usability, and aesthetics to meet user needs.
The process of creating and developing new products, focusing on form, function, usability, and aesthetics to meet user needs.
A cognitive bias that limits a person to using an object only in the way it is traditionally used.
A self-regulation strategy in the form of "if-then" plans that can lead to better goal attainment and behavior change.
The perception of objects as unchanging despite changes in sensory input, such as changes in lighting, distance, or angle.
A decision-making strategy that involves choosing an option that meets the minimum requirements rather than seeking the optimal solution, balancing effort and outcome.
Responsive Web Design (RWD) is an approach to web design that makes web pages render well on a variety of devices and window or screen sizes.
A cognitive shortcut that relies on the recognition of one option over another to make a decision, often used when individuals have limited information.
A phenomenon where the probability of recalling an item from a list depends on the length of the list.
Minimum Viable Product (MVP) is a version of a product with just enough features to be usable by early customers who can then provide feedback for future product development.