Seven Stages of Action
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.
A model by Don Norman outlining the cognitive steps users take when interacting with a system: goal formation, planning, specifying, performing, perceiving, interpreting, and comparing.
The process of tailoring a product or experience to meet the individual needs and preferences of users.
Elements in a process that cause resistance or slow down user actions, which can lead to frustration or be used intentionally to prevent errors and encourage deliberate actions.
Interaction Design (IxD) focuses on creating engaging interfaces with well-thought-out behaviors.
Small, functional animations or responses in a user interface that enhance user experience and feedback.
Qualitative data that provides insights into the context and human aspects behind quantitative data.
Human-Computer Interaction (HCI) is the study of designing interfaces and interactions between humans and computers.
A qualitative research method that studies people in their natural environments to understand their behaviors, cultures, and experiences.
A research method where participants record their activities, experiences, and thoughts over a period of time, providing insights into their behaviors and needs.