Design Literacy
The understanding and proficiency in the principles, practices, and processes of design.
The understanding and proficiency in the principles, practices, and processes of design.
The rate at which customers stop using a product or service, often used as a metric to measure customer retention.
Customer Experience (CX) is the overall perception and feeling a customer has when interacting with a company, its products, or services.
The process of preparing, equipping, and supporting individuals to successfully adopt change to drive organizational success and outcomes.
A theory suggesting that information processed at a deeper, more meaningful level is better remembered than information processed at a shallow level.
The practice of dividing a customer base into distinct groups based on common characteristics.
The application of neuroscience principles to marketing, aiming to understand consumer behavior and improve marketing strategies.
The complete set of experiences that customers go through when interacting with a company, from initial contact to post-purchase.
A cognitive bias where people are less likely to spend large denominations of money compared to an equivalent amount in smaller denominations.