Multi-Modal Interfaces
Interfaces that use multiple forms of interaction, such as visual, auditory, and tactile, to enhance user experience and accessibility.
Interfaces that use multiple forms of interaction, such as visual, auditory, and tactile, to enhance user experience and accessibility.
A cognitive bias where the perception of one positive trait influences the perception of other unrelated traits.
A research method where participants record their activities, experiences, and thoughts over a period of time, providing insights into their behaviors and needs.
The percentage of users who continue to use a product or service over a specified period, indicating user loyalty and engagement.
A dark pattern where users are pressured to make quick decisions by creating a false sense of urgency.
A pop-up dialog that appears when a user attempts to leave a page or application, which can be used to prevent loss of progress or data, or to confirm user intent.
A research process used to identify and understand the underlying needs of users to inform the design of products and services.
The risk that users will find the product difficult or confusing to use, preventing them from effectively utilizing its features.
The process of predicting how one will feel in the future, which often involves biases and inaccuracies.