Usability
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The degree to which a product or system can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.
The evaluation of products based on their ability to influence and shape user behavior.
The process of evaluating a product by testing it with real users to gather feedback and identify usability issues.
The risk that users will find the product difficult or confusing to use, preventing them from effectively utilizing its features.
The effort required for users to complete a task or interaction within a system.
The percentage of users who continue to use a product or service over a specified period, indicating user loyalty and engagement.
A metric that measures how engaged users are with a product, often based on usage frequency, feature adoption, and user feedback.
A type of usability testing conducted at the end of the design process to evaluate the effectiveness and overall user experience.
A structured evaluation process where a product's design, functionality, and user experience are assessed, often by peers or experts.