MVE
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
Minimum Viable Experience (MVE) is the simplest version of a product that delivers a complete and satisfying user experience while meeting core user needs.
Small bits of text in user interfaces, such as instructions, labels, and error messages, that help guide users through interactions.
Small, functional animations or responses in a user interface that enhance user experience and feedback.
A dark pattern where repetitive notifications or prompts are used to wear down user resistance.
A metric that measures how engaged users are with a product, often based on usage frequency, feature adoption, and user feedback.
The tendency for individuals to give positive responses or feedback out of politeness, regardless of their true feelings.
A method of creating and testing user interfaces using hand-drawn sketches and mockups on paper.
Human-Centered Design (HCD) is an approach to problem-solving that involves the human perspective in all steps of the process.
A technique used to evaluate a product or system by testing it with real users to identify any usability issues and gather qualitative and quantitative data on their interactions.